Consumables are equippable Items which can be used in combat. To use them you have to place them into a slot of your Quick Access Panel.
Once activated the item will go on a Cooldown, several items will also go on a cooldown for your Allies. They recharge instantly when you and your allies get out of combat.
New players get 20 Regeneration Substrates as Log-In Reward on Day 4 and 20 Temporal Compensators as Log-In Reward on Day 5.
You can buy all consumables in the Consumables Tab and Rare Items Tab of the Market.
|Regeneration Substrate||02:00||---||Restores 35% of health.|
|Temporal Compensator||05:00||03:00||Revives the ally and restores 10% of their health.|
|Elemental Cocktail||05:00||03:00||Throws a grenade at the selected spot that inflicts 4 damage to all enemies nearby and ignites the ground, inflicting damage to the enemies in the area of effect every second.|
Lasts 8 seconds.
|Field Generator||05:00||03:00||Sets a device on the ground.|
All allies in a 9 yard radius of it block 25% of incoming damage and become immune to control effects.
Lasts 15 seconds.
|Gamma Stabilizer||02:00||---||Absorbs incoming damage for 12 seconds.|
Moving will break the effect.
|Gravity Trap||05:00||05:00||Sets a device on the ground which reduces the movement speed of all enemies in a 8 yard radius by 75% and makes them unable to use Dash.|
Lasts 20 seconds.
|Jar of Acid||02:00||---||Inflicts damage to the target and applies an effect that inflicts damage every second for 7 seconds.|
|Mass Accelerator||05:00||03:00||The character and all allies in a 40 yard radius receive the Acceleration effect that increases their movement speed by 40% and makes them immune to slowing and movement restricting effects.|
Lasts 7 seconds.
|Mobility Modulator||02:00||---||Completely restores Dash and makes the charges free.|
Lasts 7 seconds.
|Paralyzing Dart||02:00||---||Stuns the enemy for 5 seconds.|